EVO-X
Interactive 3D cyberpunk experience built in Unreal Engine 5, developed as the exam project for Web3D & Interactive Cinema (University of Camerino, A.Y. 2025/26) by Diego Marinangeli.
Requirements
- Windows 10/11 (64-bit)
- DirectX 12 compatible GPU
How to run
The two largest files (UnrealGame-Win64-Shipping.exe and EvoXProject-Windows.ucas) are tracked with Git LFS. GitHub's "Download ZIP" does not download their real content — you'll get tiny text placeholders instead, and the game won't start. Use one of these instead:
- Install the Git LFS client, then run git lfs install once.
- Clone the repository normally: git clone https://github.com/diegomarinangeli/web3d.git — Git LFS will fetch the real files automatically during clone.
- If you already cloned/downloaded before installing Git LFS, run git lfs pull inside the repo to fetch the real files.
- Keep the folder structure intact: EvoXProject.exe must stay next to the Engine/ and EvoXProject/ folders.
- Run EvoXPackage/EvoXProject.exe.